BAFFL
2008 League Rules and
Bylaws
Article I - Teams and
Rosters
Section 1.0 -
Amendments to the Rules
1.00 Restrictions on Rules Changes -Any changes to the following rules
must be approved by a majority of the league's franchise owners at least six
months prior to the start of the BAFFL season. Proposed changes to the rules
will be published in the 'BAFFLin News' and posted on
our web site. Votes can be cast either in person or by absentee ballot.
1.01 Overturning Changes - Changes to league rules can be overturned by
a two-thirds majority of the league's franchise owners, provided that the vote
to overturn is completed by August 1st.
Section 1.1 - League Composition
1.10 Teams - The league will consist of up to fourteen franchises with a
maximum of fifteen players
on each. Franchises will be designated by a location of residence as well as a
team name. Team names must meet the approval of the current BAFFL commissioner.
No questionable or inappropriate names will be allowed.
Section 1.2 Player Draft
1.20 Selection Order – The draft will consist of two preliminary rounds
and eleven regular rounds. The preliminary rounds for the purpose of protecting
players from the draft will follow the exact order of finish of the teams from
the previous season with the exception that the Fantasy Bowl winner from the
previous season will declare their protected players first. Any teams declining
to protect players will have the opportunity to select eligible NFL players
prior to the start of the regular draft rounds. The selection order for
completion of the preliminary rounds as well as the regular draft rounds will
reverse the order of finish from the previous season with the BAFFL Champion
drafting last.
1.21 Protected
Players – Prior
to the annual player draft each team will have the opportunity to protect up to
two players from their previous year's final roster. The names of the selected
players will be submitted individually by teams in the order of the final
league standings from the previous year. This process will continue through two
rounds. At any time during this procedure a team can pass, declining to protect
any further players from their roster. Protected players will be ineligible for
the draft and will remain with their present team. For each player that is
protected and not listed as being on injured reserve, the franchise will
surrender it's highest remaining draft choice in the
two preliminary draft rounds (A & B).
1.22 Eligible Players – Draftable player
positions will include quarterbacks, running backs, wide receivers, tight ends,
h-backs, kickers and team defenses which will count as a single player. There
will be no limits to the number of players from any single position allowed on
a team. All drafted player must be listed on an NFL team’s current 53 man
roster.
Section 1.3
Roster Transactions
1.30 Roster Limits - BAFFL franchises must maintain a team roster of not
more than fifteen players who are eligible to be activated in any week. This
does not include players on injured reserve or non-football related reserve
lists. The roster limit is two players above the drafted roster. Franchises can
add these two players through free agent pickups at any time during the season
without needing to cut a player.
1.31 Roster cut-downs - At the conclusion of each season, all BAFFL
franchises must cut their rosters down to thirteen players including any
players who are on injured reserve at the end of the season. All franchises must submit their roster cuts to
the league Commissioner by the day of the BAFFL Awards banquet.
1.32 Free Agent Salary Cap - During each season, any BAFFL franchise may
spend up to 10 million dollars for the acquisition of free agent players (those
NFL players who are not currently on another BAFFL team roster). In addition,
each franchise will be allowed to allocate another 10 million dollars to
acquire replacements for players who are placed on the team's injured reserve
list. Money from both pools can be combined to supplement a contract offer to a
free agent, who is to replace a player being placed on the injured reserve
list, only after all money in the IR
pool has been exhausted. Teams that advance into the BAFFL playoffs will be
allowed to spend an additional 2.5 million dollars for acquiring players for
each round that they advance.
1.33 Contract Offers - Offer sheets must reach the BAFFL office by 7:00
PM Friday. On any week with a Thursday night game the deadline will be 6:00 PM
Thursday. Any offers received after these times will be considered for the next
week's business. All offers must include the player's name, current NFL team,
position and the pool from which the money will come. All contract offers must
be rounded off to the nearest 100,000 or one-tenth of a million. Any contract
offer received in the commissioner's office that is for an odd amount will be
rounded off at the time the bids are opened. The minimum salary requirement for
any player in the league is $100,000.
Conditional contract offers can be sent in for players who are to
replace a player whose status on the NFL's injury report is unknown by 7:00 PM Friday.
These offers will be honored if the questionable player meets the criteria, as
stated in paragraph 1.34 for placement on the BAFFL team's injured reserve list
by
1.34 Injured Reserve Lists - Any injured players, who are placed on an
NFL injured reserve list, may at the discretion of the BAFFL franchise be
placed on that team's injured reserve list. NFL players that are either drafted
in the annual BAFFL player draft or obtained in a trade with another BAFFL
franchise after they have been placed on the NFL's injured reserve list must
remain on their BAFFL team's roster for one game before they can be placed on
IR. Players who were placed on a BAFFL IR list prior to being traded remain on
IR until they are activated by their new team. Any player placed on an NFL
injured reserve list prior to the final NFL roster cut-down and designated as
being a protected player by their BAFFL team may be placed on a season-long
injured reserve list prior to our annual player draft. These players will
remain with the current BAFFL franchise but will be ineligible to play for that
entire season. This player will count toward the maximum number of players (2)
that are able to be protected from the draft by a BAFFL franchise. However, the
team will retain it's selection in the preliminary
rounds as though that player was not protected.
1.35 Player trades - All player trades between BAFFL franchises must be
finalized prior to the eighth week of the regular season. Also, the
commissioner must be notified of the trade before kickoff time of the first NFL
game scheduled that week even if there are no players from the two BAFFL teams
involved in the trade playing in that game. In a multiple player trade, teams
must not exceed the thirteen man roster limit. Excess players would have to be
removed from the teams' rosters. In trades that involve draft choices, the
number of picks each team retains for the year's player draft must remain equal
to eleven standard round selections. Preliminary round choices and points,
whether free agent or injured reserve, are not to be included in any trade
offers. Players who are traded to another team while on IR will remain on IR
until activated by their new team. The acquiring team will not be eligible to
utilize money from their IR pool to pick up free agents to replace the traded
player.
1.36 Player
Suspensions
- Players under NFL suspension may be placed on a reserve list by their BAFFL team
until the suspension is lifted. At that time the player must either be returned
to the roster or waived.
Article II Game Play
Section 2.0
Regular Season
2.00 - Number of Games - The league will play a total of thirteen games.
Each team will play every other team once. At the end of the thirteen weeks,
the best eight teams will enter a playoff round.
2.01 Active Rosters - Each week seven players from each team will be
designated as active by the franchise owner. These players must include one
quarterback, one kicker and a team defense/special teams. Remaining active
roster players are chosen from the positions of wide receiver, running back,
h-back, or tight end.
2.02 Scoring
Points -
BAFFL players scoring points in a NFL game will be awarded 6 pts for each
touchdown scored by running or receiving. Players passing for a touchdown are
awarded four points. Kickers receive 3 pts for a field goal and 1 pt for a
point after touchdown.
2.03 Bonus Points – Running Backs, Receivers, and Tight Ends will be awarded bonus points of: one point
for 75 yards rushing and receiving combined in any game plus one additional
point for each 25 yards over 75.
2.04 Bonus Points - Quarterbacks will receive two points for reaching 50
yards rushing or receiving, plus one additional point for each 25 yards over
50. Any quarterback passing for 250 yards in any game will receive one point,
plus one additional point for each 25 yards over 250.
2.05 Interception Penalty – Quarterbacks throwing an interception will
have one point subtracted from their total points. Quarterbacks can have
negative point totals at the end of the game. If the sum of all the active
players on a team results in a negative number, the team’s score for that game
is zero.
2.06 Slash
Rule - Points
scored by NFL players, who are listed at a position other than quarterback by
their BAFFL team but line up at quarterback for an NFL play do not receive the
points produced by that play. A BAFFL team can score points from only one
quarterback each week.
2.07 Defensive
Scoring -
Team defenses receive one point for each fumble recovery, interception or sack
plus six points if they should score a touchdown during the play. Team defenses
score 6 points for each touchdown scored on a punt or kickoff return. Six
points will be awarded to team defenses when their opponent that week has not
scored any points. Two points are awarded to the team defense scoring or
creating a safety (e.g.. blocking a punt which goes out of the end zone or
tackling a ball carrier in the end zone). Offensive players, playing on
defense, who cause a safety, will not be credited individually with the points.
Two points will be awarded to any players passing, receiving or running in a
two-point conversion after a touchdown.
2.08 Game
Winners - Points
scored by all active players on each BAFFL team will be totaled. The teams with
the highest scores will win their games that week. Game results must be
received by league Deputy Commissioner Ken Heavern by Tuesday night. Both teams
must report the results of their game.
Section 2.1
Playoffs
2.10 Playoff Bound Teams - At the end of the thirteen weeks, the best
eight teams by virtue of their won-loss records, will
enter a playoff round with the first team playing the eighth, the second
playing the seventh, etc., etc. The following tie-breaking procedure will be
used in case of teams ending with identical records.
1) Head to head competition
2)
Most wins
3)
Total points scored for the season
4)
Differential between points for and points against
2.11 Tie Breakers - During the regular season, It
is possible for a game to end in a tie. However, should two teams end a playoff
game in a tie, the game will be decided using the total yardage gained,
rushing, receiving and passing, by the active rosters of the teams
Article III Finances
Section 3.0
Fees
3.00 Registration Fee - The cost of owning a franchise in the Buffalo
Area Fantasy Football League is $65.00. This registration fee covers all
administration fees such as copying costs, postage, trophies and awards. Half of this fee will be due
on the day of the annual player draft. The remaining money must be paid prior
to the fifth week of the regular season
Section 3.1 Awards
3.10 Weekly
Awards - An
award of $10.00 will be given each week of the regular season to the franchise
that scores the most points that week.
3.11 Final Standings - Monetary awards will be dispersed according to
the league's final standings in the following manner.
1st
place.................................$100.00
2nd
place............................... $70.00
3rd
place.................................$60.00
4th
place................................. $50.00
5th
place................................. $40.00
6th
place................................. $30.00
7th
place................................. $20.00
8th
place................................. $10.00
Highest
total points................ $50.00
3.12 Playoffs - Teams which are victorious in their playoff contests
will receive monetary awards in the following manner.
1st
round winners.................... $20.00
2nd
round winners................... $40.00
Championship
game winner.... $100.00
3.13 Remaining
Moneys - Any
money remaining in the league treasury after these awards are handed out will
be used to purchase a trophy for the championship team and help defray the
costs of running this league such as photocopies and postage. A full accounting
of the money will be provided at the Awards ceremony upon request.